marc guerrero Post Whore!
Number of posts : 1868 Age : 34 Localisation : philippines Registration date : 2007-02-27
| Subject: AIRSOFT TACTICS Sun Apr 20, 2008 3:36 am | |
| AMBUSHStep One: The basic principle of the ambush is that the team establishes a kill zone and sets up a security team. A kill zone is an area where the enemy should be during the ambush, which will maximize the damage done to the enemy. Team members are encouraged to set additional magazines on the ground next to them for fast and easy reloading.
Step Two: Maintaining noise and movement discipline is critical during an ambush. A single enemy spotting someone can ruin the entire ambush. Teammates should be disciplined to NOT fire on the enemy when they have a clear shot but to wait until they are in a more favorable position to maximize damage.
Step Three: Team continues to wait until the enemy is in the most favorable position for the ambush. The ambush team is only allowed to fire on the enemy if and only if the enemy is about the become aware of the ambush, retreat, or retaliate. A failed ambush where the entire enemy team got away because someone was spotted is far worse than a failed ambush that was sprung at the wrong time that only inflicted slight casualties.
Step Four: Either the team leader or a support gunner usually springs the ambush… sometimes it is best to put the team leader right next to a support gunner. This is favorable for two reasons. The first is that the leader decides when to spring the ambush. The second is that the SAW gunner springs the ambush when he thinks he can inflict the maximum damage possible from his position.
Step Five: Once the ambush is sprung, every member of the ambush unloads an overwhelming amount of fire on the enemy. Even members that do not have clear line of sight on enemies should be firing as well. The only part of the team that does not fire is the security team. If an excessive amount of fire is poured onto the enemy, it will maximize the damage inflicted and the shock and confusion experienced by the enemy.
Step Six: After the ambush has inflicted casualties, a small team is sent around as a flank to clear the kill zone. Under the covering fire of the ambush, they may be able to inflict further casualties while the enemy is confused or trying to regroup. The flanking team should flank FROM the direction the enemy was GOING, not from the direction the enemy came from. This is to reduce the chance of being flanked by the surviving members of the ambush and any enemies that may be coming from the same direction as the initial enemy group. The clearing team is only sent if the ambush is fairly successful and should not be sent if the enemy team sustained minimal casualties. COVERRING RETREAT The covering retreat is a way for a team to move and still maintain security and fighting members on the rear of the force. It also slows down enemies from catching up to the team and taking advantage of the situation.
Step One: The order to move or retreat is given and the team prepares to move.
Step Two: One team provides covering fire or overwatch in the rear direction while another team moves.
Step Three: The roles are reversed; the covering team becomes the moving team and moves while the initial moving team becomes the covering/overwatch team and maintains security.
Step Four: This repeats quickly to ensure fast movement. It is also used in conjunction with Move, Moving, Set quite often. MOVE, MOVING, SET The Move, Moving, Set is a communication system used for teams moving and performing covering fire. It is a way for each part to know what the other is doing. This works well in fire teams where each element is a buddy team. When a buddy team suppresses, both players suppress. When a buddy team moves, both players move.
Step One: Although the Move, Moving, Set system can be used anytime, it is most often used during assaults. First, you need to identify an enemy and engage.
Step Two: The team that wants to move yells out the movement cue, which is “MOVING”. It is equivalent to saying “I AM MOVING”.
Step Three: The other team acknowledges the first teams cue by saying “MOVE” after they have set themselves up to assist the moving team. It is equivalent to saying “I CONFIRM AND YOU MAY MOVE”
Step Four: The team that confirmed the move now provides covering fire. During this time, the moving team gets up and moves while the enemy is suppressed. The moving team only moves AFTER they have received confirmation from the suppressing team. If they did not, the other team may not be able to assist or did not hear the initial cue for the movement and no covering fire will be happening.
Step Five: The suppressing team continues to provide covering fire until the moving team has yelled “SET”. This cue is equivalent to saying “I HAVE FINISHED MOVING AND HAVE SET UP”.
Step Six: The steps continue, with the suppressing team becoming the moving team and the initial moving team now becoming the suppressing team. Covering Retreat The covering retreat is a way for a team to move and still maintain security and fighting members on the rear of the force. It also slows down enemies from catching up to the team and taking advantage of the situation. source: http://www.wolf-recon.com/tactics.html | |
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bangsniper Major
Number of posts : 607 Age : 50 Localisation : Doha Qatar Registration date : 2007-06-28
| Subject: Re: AIRSOFT TACTICS Sun Apr 20, 2008 12:25 pm | |
| ma try nga sa game........ | |
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marc guerrero Post Whore!
Number of posts : 1868 Age : 34 Localisation : philippines Registration date : 2007-02-27
| Subject: Re: AIRSOFT TACTICS Mon Apr 21, 2008 1:14 pm | |
| sir try mo rin check ung link na puntahan.... maraming tactics pa dun... | |
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jigs911 Major
Number of posts : 676 Age : 43 Localisation : L.C. Registration date : 2007-08-01
| Subject: Re: AIRSOFT TACTICS Tue Apr 22, 2008 10:20 am | |
| walang silbi ang tactics pag walang application....lalo na pag d kayo naglalaro. bwahahahahaha! choz de garbansoz! | |
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bangsniper Major
Number of posts : 607 Age : 50 Localisation : Doha Qatar Registration date : 2007-06-28
| Subject: Re: AIRSOFT TACTICS Tue Apr 22, 2008 6:29 pm | |
| flangak jigs.....maglaro kc kau....echoz de chorizos........ | |
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marc guerrero Post Whore!
Number of posts : 1868 Age : 34 Localisation : philippines Registration date : 2007-02-27
| Subject: Re: AIRSOFT TACTICS Wed Apr 23, 2008 11:41 am | |
| naglalaro ako.... d niu lng alam.... naapply ko na lahat yan... | |
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claur Lieutenant General
Number of posts : 1169 Age : 35 Localisation : Laoag city Registration date : 2007-03-02
| Subject: Re: AIRSOFT TACTICS Wed Apr 23, 2008 12:59 pm | |
| whoa!!. Applying those tactics if i'm you opponent wont be easy for you guys. hehe!! | |
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bangsniper Major
Number of posts : 607 Age : 50 Localisation : Doha Qatar Registration date : 2007-06-28
| Subject: Re: AIRSOFT TACTICS Wed Apr 23, 2008 4:35 pm | |
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marc guerrero Post Whore!
Number of posts : 1868 Age : 34 Localisation : philippines Registration date : 2007-02-27
| Subject: Re: AIRSOFT TACTICS Fri Apr 25, 2008 10:22 pm | |
| oh common your pulling my leg boy..... get ready for the tournament!!!!! | |
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